74de40c6
aarongao
init
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package Ws
import (
"encoding/json"
"github.com/gorilla/websocket"
)
// ClientManager is a websocket manager
type ClientManager struct {
Clients map[*Client]bool
Broadcast chan []byte
Register chan *Client
Unregister chan *Client
}
// Client is a websocket client
type Client struct {
ID string
Socket *websocket.Conn
}
// Message is an object for websocket message which is mapped to json type
type Message struct {
Sender string `json:"sender,omitempty"`
Recipient string `json:"recipient,omitempty"`
Content string `json:"content,omitempty"`
}
// Manager define a ws server manager
var Manager = ClientManager{
Broadcast: make(chan []byte),
Register: make(chan *Client),
Unregister: make(chan *Client),
Clients: make(map[*Client]bool),
}
// Start is to start a ws server
func (manager *ClientManager) Start() {
for {
select {
case conn := <-manager.Register:
manager.Clients[conn] = true
jsonMessage, _ := json.Marshal(&Message{Content: "/A new socket has connected."})
manager.Send(jsonMessage, conn)
case conn := <-manager.Unregister:
if _, ok := manager.Clients[conn]; ok {
delete(manager.Clients, conn)
jsonMessage, _ := json.Marshal(&Message{Content: "/A socket has disconnected."})
manager.Send(jsonMessage, conn)
}
case message := <-manager.Broadcast:
for conn := range manager.Clients {
conn.Socket.WriteMessage(1, message)
}
}
}
}
// Send is to send ws message to ws client
func (manager *ClientManager) Send(message []byte, ignore *Client) {
for conn := range manager.Clients {
if conn != ignore {
conn.Socket.WriteMessage(1, message)
}
}
}
func (c *Client) Send(message []byte) {
c.Socket.WriteMessage(websocket.TextMessage, message)
}
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